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Introduced 1 mechanic · Counter-Strike 1

Counter-Strike

A free mod whose deterministic spray patterns became the invisible skill curve of competitive FPS.

Released 1999 Developer Minh Le and Jess Cliffe Publisher Valve Platform PC Genre Tactical shooter Era The 3D rupture

Mechanics this game introduced

These are recorded as first appearing here. Each links to a full history of where the idea went next.

Mechanics it built on

Ideas Counter-Strike inherited rather than invented — each traceable back through the ontology to a root.

Descends from

The Counter-Strike series in this dataset

1999
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