Game · Dragon Quest III
Dragon Quest III
Custom party building, class changes and a day/night world made JRPGs a social phenomenon.
Mechanics it built on
Ideas Dragon Quest III inherited rather than invented — each traceable back through the ontology to a root.
The Dragon Quest series in this dataset
1988
Dragon Quest III this page
Look this game up elsewhere
Follow Dragon Quest III
Free updates when a mechanic is added or an origin is corrected. One email a month at most; no spam, ever.
Get updates