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HomeGames1980sKarateka
Introduced 1 mechanic

Karateka

Rotoscoped animation and cinematic cutaways in an engine, years before anyone else.

Released 1984 Developer Jordan Mechner Publisher Broderbund Platform Apple II Genre Fighting Era The home cartridge

Mechanics this game introduced

These are recorded as first appearing here. Each links to a full history of where the idea went next.

Mechanics it built on

Ideas Karateka inherited rather than invented — each traceable back through the ontology to a root.

Directly influenced

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