Game
Planescape: Torment
Made dialogue and identity, not combat, the primary mechanic of a party CRPG.
Mechanics it built on
Ideas Planescape: Torment inherited rather than invented — each traceable back through the ontology to a root.
Made dialogue and identity, not combat, the primary mechanic of a party CRPG.
Ideas Planescape: Torment inherited rather than invented — each traceable back through the ontology to a root.