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Home›Games›1980s›Rogue
Introduced 5 mechanics

Rogue

Generated dungeons, permanent death, and a food clock — an entire genre named after it.

Released 1980 Developer Michael Toy, Glenn Wichman, Ken Arnold Platform Unix Genre Roguelike Era The home cartridge

Mechanics it built on

Ideas Rogue inherited rather than invented — each traceable back through the ontology to a root.