Introduced 1 mechanic · Wizardry I
Wizardry: Proving Grounds of the Mad Overlord
Party, classes, and a first-person grid dungeon — the template Japan would rebuild as the JRPG.
Mechanics this game introduced
These are recorded as first appearing here. Each links to a full history of where the idea went next.
Mechanics it built on
Ideas Wizardry: Proving Grounds of the Mad Overlord inherited rather than invented — each traceable back through the ontology to a root.
Look this game up elsewhere
Follow Wizardry: Proving Grounds of the Mad Overlord
Free updates when a mechanic is added or an origin is corrected. One email a month at most; no spam, ever.
Get updates