Developer & publisher · Japan
Namco
Arcade pioneer behind Pac-Man; merged its games business with Bandai's in 2006.
Mechanics first shipped by Namco
Ideas this studio is credited with introducing to the medium, each with a full downstream history.
Narrative · 1980
Attract-Mode Premise
Attract-mode premise uses short non-interactive vignettes between rounds to establish character and situation, the fir…
Origin: Pac-Man
Space & Locomotion · 1982
Sprite-Scaling Pseudo-3D
Sprite-scaling pseudo-3D enlarges and repositions flat images as they approach the viewer, producing convincing forwar…
Origin: Pole Position
Camera & Input · 2003
Over-the-Shoulder Aim
Over-the-shoulder aim pins the camera close behind a character's shoulder and puts the crosshair in the world, combini…
Origin: kill.switch
Combat & Conflict · 2003
Snap-to-Cover Combat
A snap-to-cover system lets the player attach to walls and low barriers with a button, sliding along protection and fi…
Origin: kill.switch
Games developed (9)
1979
1980
Pac-Man 1980 1 first
1981
1982
Pole Position 1982 1 first
1982
1993
1994
2003
kill.switch 2003 2 firsts