Sign in
Home›Games›2000s›BioShock
Introduced 1 mechanic · BioShock 1

BioShock

Made the player's own obedience the subject of the story — the medium's cleanest thesis statement.

Released 2007 Developer Irrational Games Publisher 2K Games Platform Xbox 360 Genre Immersive sim Era Broadband & the console shooter Website 2k.com ↗

Mechanics this game introduced

These are recorded as first appearing here. Each links to a full history of where the idea went next.

Mechanics it built on

Ideas BioShock inherited rather than invented — each traceable back through the ontology to a root.

Descends from

The BioShock series in this dataset

2007
BioShock this page