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Game · Clash 1

Clash of Clans

Timer-gated base building plus clans became the template for mobile mid-core monetization.

Released 2012 Developer Supercell Platform iOS Genre Strategy Era Digital storefronts & indie

Mechanics it built on

Ideas Clash of Clans inherited rather than invented — each traceable back through the ontology to a root.

Directly influenced

The Clash series in this dataset

2012
Clash of Clans this page

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