Introduced 1 mechanic · Ultima VII
Ultima VII: The Black Gate
Townspeople who sleep, work, and eat on their own clocks — a society, not a quest rack.
Mechanics this game introduced
These are recorded as first appearing here. Each links to a full history of where the idea went next.
Mechanics it built on
Ideas Ultima VII: The Black Gate inherited rather than invented — each traceable back through the ontology to a root.
The Ultima series in this dataset
1992
Ultima VII: The Black Gate this page