Introduced 1 mechanic · Ultima Underworld
Ultima Underworld: The Stygian Abyss
Texture-mapped free-look 3D months before Wolfenstein, plus systems instead of scripted answers.
Mechanics this game introduced
These are recorded as first appearing here. Each links to a full history of where the idea went next.
Mechanics it built on
Ideas Ultima Underworld: The Stygian Abyss inherited rather than invented — each traceable back through the ontology to a root.
Directly influenced
The Ultima series in this dataset
1992
Ultima Underworld: The Stygian Abyss this page