Introduced 1 mechanic · Half-Life Alyx
Half-Life: Alyx
Head and hands tracked in real space — the camera problem rewritten for the first time since 1996.
Mechanics this game introduced
These are recorded as first appearing here. Each links to a full history of where the idea went next.
Mechanics it built on
Ideas Half-Life: Alyx inherited rather than invented — each traceable back through the ontology to a root.
The Half-Life series in this dataset
1998
2004
2020
Half-Life: Alyx this page