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Game · Tomb Raider I

Tomb Raider

Proved third-person 3D exploration and acrobatic traversal could carry a mainstream console franchise.

Released 1996 Developer Core Design Publisher Eidos Interactive Platform PlayStation Genre Action-adventure Era The 3D rupture Website tombraider.com ↗

Mechanics it built on

Ideas Tomb Raider inherited rather than invented — each traceable back through the ontology to a root.