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Introduced 2 mechanics · Quake 1

Quake

Real 3D geometry and QuakeWorld's client prediction: the internet learns to host a shooter.

Released 1996 Developer id Software Publisher GT Interactive Platform MS-DOS Genre First-person shooter Era The 3D rupture

Mechanics it built on

Ideas Quake inherited rather than invented — each traceable back through the ontology to a root.

Descends from

The Quake series in this dataset

1996
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