Introduced 1 mechanic · Wolfenstein 3D
Wolfenstein 3D
Textured walls at speed on a 386 — first-person space becomes a genre.
Mechanics this game introduced
These are recorded as first appearing here. Each links to a full history of where the idea went next.
Mechanics it built on
Ideas Wolfenstein 3D inherited rather than invented — each traceable back through the ontology to a root.
Descends from
Directly influenced
The Wolfenstein series in this dataset
1992
Wolfenstein 3D this page