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Introduced 1 mechanic · Resident Evil 1

Resident Evil

Pre-rendered fixed angles weaponized the camera itself as a source of dread.

Released 1996 Developer Capcom Platform PlayStation Genre Survival horror Era The 3D rupture

Mechanics this game introduced

These are recorded as first appearing here. Each links to a full history of where the idea went next.

Mechanics it built on

Ideas Resident Evil inherited rather than invented — each traceable back through the ontology to a root.

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