Studios beginning with E
17 companies in the dataset.
1998–2013 · Canada
EA Black Box
Black Box Games, bought by EA, made Need for Speed Underground and Skate.
1 title in the dataset
1983 · Canada
EA Canada
Distinctive Software became EA's Vancouver sports factory behind FIFA and NHL.
1 title in the dataset
— · USA
Edmund McMillen
Designer of Super Meat Boy and The Binding of Isaac, which set the roguelite template.
1 title in the dataset
— · Denmark
Egmont Interactive
Danish media group's short-lived games publishing arm.
1990–2009 · England
Eidos Interactive
Tomb Raider's publisher, assembled from Domark and US Gold, bought by Square Enix in 2009.
2007 · Canada
Eidos-Montreal
Founded to continue Deus Ex and Thief; sold with Crystal Dynamics to Embracer in 2022.
2 titles in the dataset
1982 · USA
Electronic Arts
Trip Hawkins's 'software artists' label that became a serial acquirer of development studios.
1 title in the dataset
2016 · USA
Eleventh Hour Games
Last Epoch's developer, an action RPG built by fans of the Diablo lineage.
1 title in the dataset
2018 · Sweden
Embark Studios
Founded by ex-EA and DICE head Patrick Soderlund; Nexon funded and then bought it.
1 title in the dataset
2011 · Sweden
Embracer Group
Acquisition machine that absorbed THQ, Deep Silver, Gearbox and Eidos before breaking itself apart.
1975–2003 · Japan
Enix
Dragon Quest publisher that worked through contracted outside teams; merged with Square in 2003.
1995–2009 · USA
Ensemble Studios
Age of Empires developer; Microsoft bought it in 2001 and closed it in 2009.
2 titles in the dataset
1991 · USA
Epic Games
Potomac Computer Systems became Epic MegaGames then Epic Games; Unreal, Fortnite and a 40% Tencent stake.
5 titles in the dataset
2020 · USA
Epic Games Publishing
Epic's publishing label offering full funding and even revenue splits to outside studios.
— · France
Eric Chahi
Made Another World alone, inventing cinematic rotoscoped storytelling on the Amiga.
1 title in the dataset
— · USA
Eul, Steve Feak, IceFrog
Successive DotA modders; IceFrog joined Valve in 2009 to build Dota 2.
1 title in the dataset
2018 · Canada
Extremely OK Games
Maddy Thorson's studio, which grew Celeste from a four-day game jam prototype.
1 title in the dataset