Studios beginning with T
28 companies in the dataset.
1953 · Japan
Taito
Space Invaders creator and arcade operator, acquired by Square Enix in 2005.
2 titles in the dataset
1993 · USA
Take-Two Interactive
Publisher holding Rockstar Games and 2K; acquired Gearbox from Embracer in 2024.
2010 · Japan
Tango Gameworks
Shinji Mikami's studio, bought by ZeniMax then closed by Microsoft; revived under Krafton.
2003–2011 · Australia
Team Bondi
L.A. Noire's developer, whose facial-capture ambition and crunch culture ended the studio.
1 title in the dataset
2014 · Australia
Team Cherry
Three Adelaide developers made Hollow Knight after a game jam, funded by Kickstarter.
2 titles in the dataset
1998–1998 · Australia
Team Fortress Software
Robin Walker and John Cook's Quake mod team, hired by Valve to build Team Fortress Classic.
—–2011 · Japan
Team Ico
Fumito Ueda's group inside Sony Japan Studio: Ico and Shadow of the Colossus.
2 titles in the dataset
2009 · USA
Team Meat
Edmund McMillen and Tommy Refenes made Super Meat Boy, indie's breakout console success.
1 title in the dataset
1995 · Japan
Team Ninja
Tecmo's action studio: Ninja Gaiden, Dead or Alive and Nioh.
3 titles in the dataset
1996–2004 · Japan
Team Silent
The internal Konami group that made the first four Silent Hill games, then dissolved.
2 titles in the dataset
1990 · England
Team17
Amiga developer turned Worms custodian and prolific indie publisher.
1981–1996 · Japan
Technos Japan
Created the beat-em-up with Double Dragon and Kunio-kun.
1 title in the dataset
1967–2009 · Japan
Tecmo
Ninja Gaiden and Dead or Alive publisher; merged into Koei Tecmo in 2009.
1 title in the dataset
1998 · China
Tencent
Chinese conglomerate owning Riot and Supercell outright plus minority stakes across the industry.
— · Ireland
Terry Cavanagh
Made VVVVVV and Super Hexagon, minimalist games built on one punishing mechanic.
1 title in the dataset
2006 · USA
thatgamecompany
Formed by USC students with a Sony contract; Flower and Journey pushed games toward emotion.
2 titles in the dataset
2008 · USA
Thekla, Inc.
Jonathan Blow's studio for The Witness, an island of nothing but line puzzles.
1 title in the dataset
1989–2013 · USA
THQ
Toy Headquarters became a major publisher; its 2013 bankruptcy scattered studios to Nordic Games, Sega and Koch.
2011 · Sweden
THQ Nordic
Nordic Games bought THQ's brands in 2013 and took the name; the parent later became Embracer.
2011 · USA
tinyBuild
Indie publisher behind Hello Neighbor and Punch Club, built on streamer-driven marketing.
— · USA
Toby Fox
Undertale's solo creator, who wrote its music, code and morality system himself.
2 titles in the dataset
1989 · USA
Toys for Bob
Star Control's creators, later Skylanders and Crash; bought their independence back from Activision in 2024.
1 title in the dataset
2010 · Canada
Trapdoor
Montreal studio behind Warp and Fable Fortune.
1996 · USA
Treyarch
Activision's third Call of Duty studio, creator of the Zombies mode and the Black Ops line.
3 titles in the dataset
1990–1999 · USA
Trilobyte
The 7th Guest's developer, an early full-motion-video CD-ROM success.
1 title in the dataset
1998–2005 · USA
Troika Games
Founded by Fallout's three creators after leaving Interplay; made Arcanum and Vampire: Bloodlines.
1 title in the dataset
2002 · USA
Turtle Rock Studios
Left 4 Dead's creators; owned by Valve 2008-2010, then independent again, then bought by Tencent.
1 title in the dataset
2017–2021 · Canada
Typhoon Studios
Journey to the Savage Planet's developer, bought by Google Stadia and closed a year later.
1 title in the dataset