Sign in
HomeStudiosS

Studios beginning with S

36 companies in the dataset.

#ABCDEFGHIJKLMNOPQRSTUVWXYZ
1999 · USA
Santa Monica Studio
Sony's internal studio behind God of War and an incubator for outside indie projects.
5 titles in the dataset
1984–2004 · USA
Sculptured Software
Utah licensed-games house, later Acclaim Studios Salt Lake City; three staff left in 1994 to found Neversoft.
1960 · Japan
Sega
Arcade and console hardware maker that abandoned hardware in 2001 and became a third-party publisher.
4 titles in the dataset
1984 · Japan
Sega AM2
Yu Suzuki's arcade group: Space Harrier, Virtua Fighter, Shenmue.
6 titles in the dataset
— · Japan
Sega AM3
Sega's arcade group behind Virtua Racing follow-ups and Crazy Taxi, later Hitmaker.
1 title in the dataset
2015 · England
Shedworks
Two-person London studio behind the desert exploration game Sable.
1 title in the dataset
2011 · USA
Shining Rock Software
Luke Hodorowicz built the city-builder Banished alone over three years.
1 title in the dataset
1979–2008 · USA
Sierra On-Line
Ken and Roberta Williams's adventure house; passed through CUC and Vivendi into Activision Blizzard.
1 title in the dataset
1997–2002 · USA
Sierra Studios
Sierra's late-1990s label for action games including Half-Life and Homeworld.
1988–1997 · USA
Simtex
Master of Orion and Master of Magic's developer, published by MicroProse.
1 title in the dataset
1981–2003 · USA
Sir-Tech
Published Wizardry, the dungeon crawler that shaped Japanese RPG design.
1 title in the dataset
2013 · USA
Sirvo
Asher Vollmer's team behind Threes, the sliding-number puzzle 2048 cloned.
1 title in the dataset
— · Poland
Slavic Magic
Greg Styczen built Manor Lords, a medieval city-builder, almost entirely alone.
1 title in the dataset
2009 · USA
Sledgehammer Games
Started by Visceral veterans Glen Schofield and Michael Condrey as a second Call of Duty studio.
2000–2003 · Japan
Smilebit
Formed from Team Andromeda and AM6; made Jet Set Radio and Panzer Dragoon Orta.
1 title in the dataset
1978 · Japan
SNK
Neo Geo hardware maker and fighting-game house behind King of Fighters and Metal Slug.
2 titles in the dataset
1981 · USA
Softdisk
Louisiana disk-magazine publisher whose staff moonlighted on Commander Keen and then left to found id.
1990 · Japan
Sonic Team
Sega's flagship internal studio, formed around Sonic the Hedgehog.
4 titles in the dataset
1993–2016 · Japan
Sony Computer Entertainment
Sony's games arm, created for the PlayStation; renamed Sony Interactive Entertainment in 2016.
2016 · USA
Sony Interactive Entertainment
The PlayStation business after its 2016 reorganisation under a US-headquartered entity.
—–2015 · USA
Sony Online Entertainment
EverQuest's operator; Sony sold it in 2015 and it became Daybreak.
1 title in the dataset
2005 · Japan
Sora Ltd.
Masahiro Sakurai's company, formed after leaving HAL, to keep directing Smash Bros.
1 title in the dataset
2008 · Mexico
Squad
Mexican advertising firm's side project became Kerbal Space Program; Take-Two later bought it.
1 title in the dataset
1986–2003 · Japan
Square
Final Fantasy's creator, whose CD-ROM ambitions pushed it from Nintendo to Sony hardware.
14 titles in the dataset
2003 · Japan
Square Enix
Product of the 2003 Square-Enix merger; bought Taito and Eidos, then sold its Western studios.
6 titles in the dataset
1998 · Sweden
Starbreeze Studios
Swedish studio behind The Chronicles of Riddick and Payday; lost its founding team to MachineGames.
— · USA
Steve Russell / MIT
MIT hackers wrote Spacewar! on a PDP-1 in 1962, the first widely copied digital game.
1 title in the dataset
1979–2001 · USA
Strategic Simulations, Inc.
Wargame publisher that held the Dungeons & Dragons licence for the Gold Box RPGs.
1 title in the dataset
— · Canada
Strategy First
Montreal strategy publisher, best known for Disciples and Space Empires.
2010 · Canada
Studio MDHR
The Moldenhauer brothers remortgaged a house to hand-animate Cuphead in 1930s cartoon style.
1 title in the dataset
1977 · USA
subLOGIC
Bruce Artwick's company, whose Flight Simulator Microsoft licensed and eventually bought.
1 title in the dataset
2011 · USA
Subset Games
Two ex-2K China developers made FTL on Kickstarter, then Into the Breach.
2 titles in the dataset
1997 · USA
Sucker Punch Productions
Sly Cooper and inFAMOUS studio, acquired by Sony in 2011; later made Ghost of Tsushima.
2 titles in the dataset
2010 · Finland
Supercell
Small-cell mobile studio behind Clash of Clans; Tencent bought a majority stake in 2016.
2 titles in the dataset
2009 · USA
Supergiant Games
Founded by EA Los Angeles veterans; Bastion, Transistor and Hades.
4 titles in the dataset
2013 · Poland
Superhot Team
Turned a game-jam prototype about time moving only when you move into Superhot.
1 title in the dataset