Introduced 2 mechanics · The Legend of Zelda BotW
The Legend of Zelda: Breath of the Wild
Everything climbable, everything flammable — solutions the designers never enumerated.
Mechanics this game introduced
These are recorded as first appearing here. Each links to a full history of where the idea went next.
Space & Locomotion · 2017
Climb-Anything Stamina Traversal
Climb-anything stamina traversal makes nearly every surface in a world scalable and limits ascent only with a draining…
Origin: The Legend of Zelda: Breath of the Wild
Physics & Simulation · 2017
Systemic Elemental Chemistry
Systemic elemental chemistry defines global rules for how fire, water, wind, metal and electricity interact, so any co…
Origin: The Legend of Zelda: Breath of the Wild
Mechanics it built on
Ideas The Legend of Zelda: Breath of the Wild inherited rather than invented — each traceable back through the ontology to a root.
Directly influenced
The The Legend of Zelda series in this dataset
2017
The Legend of Zelda: Breath of the Wild this page