Introduced 1 mechanic · The Legend of Zelda Ocarina
The Legend of Zelda: Ocarina of Time
Z-targeting fused camera and combat and made 3D melee legible overnight.
Mechanics this game introduced
These are recorded as first appearing here. Each links to a full history of where the idea went next.
Mechanics it built on
Ideas The Legend of Zelda: Ocarina of Time inherited rather than invented — each traceable back through the ontology to a root.
The The Legend of Zelda series in this dataset
1998
The Legend of Zelda: Ocarina of Time this page